Perception game notes
Inertia Stop is a motion prediction game. You press to build movement, release before the goal band, and watch the remaining glide decide how close your timing was.
The score is based on angular error in degrees. A full set averages five releases so one lucky tap does not hide the shape of the run.
Good runs usually come from releasing earlier than instinct suggests, then letting the drift carry the bead into the target.
A low degree error means your release predicted the remaining inertia well. A scattered set usually means the release point moved around from attempt to attempt, even if one attempt was close.
The game is playable without sound. Motion is central to the challenge, but the target, attempt count, and result copy remain visible as text.