SENSORIUM
Frequency MatchGoal mode
Attempt1 / 5
Targetwithin 22 cents
Your best--
Global best3.7 cents
Plays10,455
Rank--
12345
Listenmemorize pitch
Tunealign wave
Guess384 Hz
Perception game notes
Frequency Match plays a target tone, removes it, and asks you to tune a second wave back to the remembered pitch.
Pitch error is shown in cents, a musical distance unit that makes low and high frequencies comparable.
Move slowly near the target and listen for the beating between the remembered tone and the current wave.
A small cents value means the tuned frequency stayed close to the target. Larger errors show whether the remembered pitch drifted up or down while tuning.
This game depends on audio. The visual wave and numeric result support feedback, but players need sound to hear the target.